![]() As a result of Camelot and SEGA’s initial business relationship, SEGA owned the rights to the Shining series despite Camelot having created and produced absolutely every aspect of the games. Shining Force 3 was the studio’s tenth title in the Shining franchise. Synbios exploring the cursed village of Quonus With a low print run and locked to a system that had just passed into the pages of history, it is not surprising it got lost in the shuffle. ![]() Unfortunately, when vying for industry mindshare, Shining Force 3 was out-competed (crushed, really) by rival 1998 productions the likes of Ocarina of Time, Metal Gear Solid, Gran Turismo, Spyro the Dragon and indeed, the 128-bit import Sonic Adventure. It was a gameplay showpiece that absolutely dripped classic SEGA. Those fortunate enough to grab copies at release experienced a storytelling magnum opus, taking them on an adventure unequaled in size and scope. A technical tour-de-force, it showed those who played it that the Saturn could still pack a punch to proudly rival Sony and Nintendo’s machines. Shining Force 3 is one of the last SEGA-published Saturn games to hit Europe and the very last first-party release in North America. ![]() Was anyone going to cover these great games? Was anyone going to talk about them were gamers going to play them? With so much attention on the PlayStation and Nintendo 64, expectations were very low as the Saturn faded into the twilight.īlessed is he who expects nothing, for he shall never be disappointed. The marketing budget had nearly run dry – just enough money for a few print ads and nothing more. And yet, for the Saturn’s grand send-off, a group of determined staff at both SEGA of America and SEGA Europe fought for, slaved over, and pushed out a Very Special final batch of localized Saturn games. The once-proud gaming giant’s western divisions quietly wound the Saturn market down in the first half of the year, forcing their fans to turn elsewhere for their gaming fix. With SEGA’s release schedule diminishing to a terminal drip-drip of games compared to the healthy, vibrant lines of its competitors, most gamers had good reason to move on from the firm’s 32-bit warhorse. ![]() I recommend you use the Beetle Saturn core, though I believe the Yabouse and Kronos core should also work, though I can't speak from experience here.1998 would be remembered as one of the most fertile years for revolutionary gaming experiences… but not, at first glance, for western Saturn fans. Load those up in a Saturn core in RetroArch as you are hopefully familiar with. There you will find all the patches neatly in BPS form (which is VERY easy to apply) for v22 of the translation, which is the most recent one that works with the set. Thankfully, some of the folks here have uploaded the patches in much easier-to-use form on the RAPatches repo here. The tricky part is applying the patches to the discs, as the the translation project tried to be helpful in how they distribute the patches, but it actually ended up being way more complicated than necessary. All you need is the correct images of the the Shining Force III scenario discs (check out for a very detailed database of the known existing discs). This really shouldn't require all that much effort FinalFantasyFan. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |